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GAME DEVELOPER

Ricardo Aviles

I'm a California based game developer that specializes in gameplay design, technical design and gameplay programming. 

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One of my projects

Teddy Gainz and the Horror of Insect Island

Skills

What I bring to the table

Documentation

Design Documents, Flow Diagrams, Mockups

Scripting Knowledge 

C# (Unity), GML, Lua

Collaborative Mindset

Experience working with other developers, receptive to feedback

Leadership 

Four years leadership experience working in education.

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