top of page

Mixologer

ROLE

Gamplay Designer, Programmer (GameMaker GML)

TEAM COMPOSITION

4 person team: 1 writer, 1 audio designer, 1 artist, 1 designer/programmer

DESCRIPTION

It’s your first day on the job and you’re very excited to learn the ins and outs of bartending. You’ve tasted your fair share of spirits and bitters, and recently took a leap of faith to make your hobby into a career. Tap, swipe, shake, and squeeze to combine unique flavors and create drinks that are out of this world! All the patrons come bearing the gift of good conversation and even some local gossip. You never know who will sit down for a drink! Work hard and mind your manners, too many mistakes will upset the patrons, and boss man Rik will have to step in to protect his bar’s reputation!

This project was created for the IGDA Foundation Game Jam. 

YEAR

2022

GENRE

Narrative, simulation

PLATFORM

Android

MY ROLE

  • Designed interactive drink making mechanics: Selecting potions, slicing fruit, shaking mixers and pouring into a finishing glass. 

  • Engineered smooth screen switching mechanics for seamless transition between character interaction viewpoint and drink making viewpoint. 

  • Designed and programmed gameplay UI

bottom of page